Clash Royale

Clash Royale

By Supercell

  • Category: Games
  • Release Date: 2016-03-02
  • Current Version: 6.256.20
  • Adult Rating: 9+
  • File Size: 557.08 MB
  • Developer: Supercell
  • Compatibility: Requires iOS 12.0 or later.
Score: 4.59061
4.59061
From 2,672,942 Ratings

Description

Enter the Arena! Build your Battle Deck and outsmart the enemy in fast real-time battles. From the creators of CLASH OF CLANS comes a real-time multiplayer battle game starring your favourite Clash characters and more. Start battling against players from around the world! BECOME A MASTER OF STRATEGY AND DECK BUILDING Choose unique Cards to your Battle Deck and head to the Arena for Battle! Place your Cards right and knock down the enemy King and Princesses from their Towers in a strategic and fast-paced match. COLLECT AND UPGRADE 100+ CARDS Hog Rider! Collect and upgrade 100+ Cards featuring the Clash of Clans troops, spells and defences you know and love and many others. Win battles and progress to new Arenas to unlock powerful new Cards to your collection! BATTLE YOUR WAY TO THE TOP Battle your way to the League and Global Tournaments to match against the best players in the world. Compete for glory and rewards! SEASONAL EVENTS Unlock new Seasonal items like Tower Skins, Emotes and powerful Magic Items with the Season Pass and participate in fun Challenges that put your skills to the test! JOIN A CLAN AND GO TO WAR Join or form a Clan with other players to share Cards and battle in Clan Wars for BIG rewards! See you in the Arena! PLEASE NOTE! Clash Royale is free to download and play, however, some game items can also be purchased for real money. If you don't want to use this feature, please disable in-app purchases in your device's settings. Also, under our Terms of Service and Privacy Policy, you must be at least 13 years of age to play or download Clash Royale. A network connection is also required. Support Are you having problems? Visit https://help.supercellsupport.com/clash-royale/en/ or contact us in game by going to Settings > Help and Support. Privacy Policy: http://supercell.com/en/privacy-policy/ Terms of Service: http://supercell.com/en/terms-of-service/ Parent’s Guide: http://supercell.com/en/parents/

Screenshots

Reviews

  • Ruined my life

    5
    By daxx xfdbf
    I’m stuck in areana 16 I’ve wasted 50 dollars on this stupid game and all I want is my sweet sweet prince the skeleton king but still a good game
  • Bad

    1
    By herbherb john herb
    All bad, definitely does not have 4.6 stars its bots and old ratings i think, its a straight up bad game nothing else to it, all bad.
  • Pay to win

    1
    By SpaceRaccoon2637
    This is the most pay to win game I’ve ever seen in my life. Get yourself straight supercell.
  • No es lo mismo

    2
    By iphonesoup
    le doy 2 estrellas porque primero que las actualizaciones queman y dañan el juego y lo hacen cada vez pero y segundo por el juego y las victorias, ganas y te dan 26 o 27 coronas como en mi caso y cuando pierdes te quitan 31 o 32 sin exagerar, me han llegado a dar 25 coronas luego de haber perdido 31 así de malo es el sistema y de estresante. odio como es el pase, antes era muy bueno y ahora solo te dan cofres cada 15 coronas se volvió demasiado pay to win o pay to fast, es horrible. antes lo amaba y ahora es un estrés todo, por favor cambien eso 🙏
  • Stagnation at the Top

    2
    By Do.better.developers
    As a game that once prided itself on strategic depth and variety, Clash Royale seems to falter significantly as players climb the ranks. Reaching higher levels, particularly around League 7 and Arena 20, reveals a disheartening shift from skill-based gameplay to a more monotonous and formulaic experience. You will frequently encounter the same four types decks, reducing matches to repetitive and predictable outcomes rather than tests of strategic thinking. The game’s evolution feature exacerbates this issue, as it heavily favors those willing to pay. Gathering evo cards without purchasing the Pass Royale is way to tedious, pushing Clash Royale closer to a “pay-to-win” model. Additionally, the implementation of the new daily tasks system feels like a missed opportunity to enhance player engagement. The repetitive nature of the tasks and predictable rewards system undermines what could be an exciting aspect of the game. The prior system of random rewards from chests added an element of surprise and fun that the current iteration lacks. Communication limitations in 2v2 matches also pose a significant barrier to strategic play, especially when paired with randomly assigned partners. Expanding the in-game chat options could foster better teamwork and enhance the overall experience. Finally, the inability to edit decks during training days is a restrictive design choice that limits experimentation. (Allowing players to edit their decks with certain limitations such as card lockout after use could be used instead.)
  • Игра норм

    4
    By Батя Нубов
    Сделайте что бы русские игроки могли,её скачивать без смены региона, на IPhone!!!
  • Weak pvp system

    1
    By Asukbcshot
    I have card not even full rank and I play ppl who have two evo slots while I have one with max troops game is starting to get lame and if they don’t change it to be fair I’m sure I won’t be only one deleting the game soon and u have bomber evo as a one use evo while everything is two use use to love this game now it’s a paid to be good or u waste ur time hate games that become this way greed gonna make this game come to a end
  • Ok but pay to win

    3
    By ARandomDude1234
    It’s a fun and good game with its addictive gameplay and and warriors but it’s a supercell game so it’s pay to win to be good and I’m not pay to win making it unfair for me and rarely getting a W. Overall, good game but pay to win.
  • Please?

    5
    By mackdolphin
    Long time player! One of the few games I can say actually entertains me. I first started with Clash of Clans years and years ago. Love Clash Royale way more. Small suggestion? Can we get the option to choose how many wild cards we’d like to put towards a card? I dislike having to put ALL of my wild cards towards a card. Sometimes I’m trying to move some things around lol. And the game seems slower paced than it did before the last update… I’m not confusing it with the x3 games either. Elixir just feels like it’s regenerating slower. Anyway, Love the game. Thank you developers!
  • Regarding Crown Dash

    1
    By Scrivener47
    I would have liked to enter a ticket through the in-app or website help features, but they’re so anemic it’s an absolute pain to try and submit any sort of feedback. I can’t believe I’m having to resort to a 1-star review just to try and give constructive criticism. I’d like to file a complaint regarding the UI (user interface) for the Crown Dash event currently ongoing: It’s far too easy to accidentally purchase displayed for-sale items with gem currency. Unlike all other in-game micro-transactions, it is a single-click interaction. There’s no confirmation, it simply goes through (expending difficult-to-come-by gems immediately). Given that, in order to scroll through the Crown Dash options, you must tap and drag through the body of the display (where all the large purchase icons are) it’s not hard to see how an accidental misclick would occur. To be frank, I don’t care overly much about the loss of gems; it’s been a long time since I thought at all about that currency. Still, I know that a lot of players in my clan (especially newer ones) dislike the dearth of options for earning them and wouldn’t appreciate losing them unintentionally. I’ve played for many years now, and have had little reason to complain in all that time. For the sake of bettering the experience of all players, I’d ask that someone on the team take the time to add a confirmation screen, even a very basic one, just out of common courtesy. Appreciate all the hard work the supercell team has put into the game over the years. Best wishes.

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